Communication
Ways of putting a model in front of the people it concerns, from local graphics to pieces they can play with.
A model can be right and still change nothing, because the people who live with its answer never meet it, or meet it as a chart they cannot question. This shelf is the step after presentation: not drawing a result, but getting it to the people it concerns in a form they can use.
There are two halves to it. One is showing: local graphics a weather presenter can put on air, a single number made to mean something in one town, an animation that makes a slow change visible. The tools for this have changed quickly, and making motion graphics no longer takes a studio.
The other half is playing, and there is much less of it. Here the reader is handed the levers: they set the emissions path and watch the temperature move, draw their own guess before seeing the data, or take a role in a meeting where the model is the table everyone is arguing over. Bret Victor called these explorable explanations. Journalists have built them, so have games, and so have researchers who run a model with the people whose land it describes. Most are still one-off pieces. A tool that lets anyone play with a real scenario of their own place, with real data underneath, is mostly still to be built.
The scenarios are where both halves get tested: each one names who needs an answer, and an answer that never reaches them has not been given.
Playing
Participatory research approach from a group of mainly CIRAD scientists that builds role-playing games and agent-based models together with the people who use the land or resource.
People & societyCities & placesLiving systemsFood & land open participation
Facilitated sessions and a role-playing summit from Climate Interactive in which a group proposes climate policies and sees their effect on warming in the En-ROADS simulator as they go.
Weather & climateEnergyPeople & society closed sourcepartly open participation
Essay by Bret Victor, 2011, proposing documents whose reader can change the author's assumptions and see the consequences, with working examples built on his Tangle library.
Financial Times game from 2022 in which the reader, as global minister for future generations, makes three rounds of choices to 2050 and sees the warming their path leads to.
New York Times Upshot interactive, 2015, by Gregor Aisch, Amanda Cox and Kevin Quealy, in which readers draw their guess of a relationship before the chart reveals the data.
Playable post by Vi Hart and Nicky Case, 2014, built on Thomas Schelling's segregation model, in which readers move shapes, set their bias and watch a mixed neighbourhood sort itself apart.
People & societyCities & places open sourceno APIopen participation
Urbanly's home page: five screens, each a planning question with a target, where the reader drags schools, stops, jobs and trees to meet it.
Cities & placesPeople & society closed sourceopen participation
Role-playing game of UN climate negotiations from Climate Interactive, MIT Sloan and UMass Lowell, in which delegates' pledges are tested live in the C-ROADS climate model.
Weather & climatePeople & society open participation
Showing
Climate Central's pages for about 250 U.S. cities and every state, each showing how that place's temperature, rainfall and extreme heat have changed since 1970, with downloadable local graphics.
Weather & climateCities & places partly open data
Climate Central's free weekly service of localized climate graphics, data and explainers for TV meteorologists and journalists, localized for more than 245 U.S. cities and media markets.
Weather & climatePeople & society partly open datapartly open participation
Climate Central's daily world map scoring, from -5 to +5, how much more or less likely human-caused climate change has made each place's temperature on a given day.
Weather & climatePeople & society partly open dataAPI unknown
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Open-source Python engine for precise, programmatic animations, begun by Grant Sanderson for his 3Blue1Brown math videos and forked in 2020 into a community edition.
open sourceAPIopen participation
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Framework for making videos and motion graphics in code with React, fed by data and rendered in bulk or played live in a web page, under a source-available licence.
partly open sourceAPIpartly open participation